Данный проект является учебной работой студента Школы дизайна или исследовательской работой преподавателя Школы дизайна. Данный проект не является коммерческим и служит образовательным целям
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About

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Drinkit is a rapidly developing modern coffee shop chain of a new “digital” format, part of the ecosystem of the company Dodo Brands since 2020. The first coffee shop was opened in Moscow in 2015, and in 2026 the number of coffee shops in the capital increased by a third, and now there are already 253 locations in Russia. The chain continues to develop actively, which allows optimizing operations in accordance with the rhythm of big cities.

Brand Positioning

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Drinkit allows visitors not only to reduce the amount of time spent placing an order, but also to modify and adapt it to themselves. Modern technologies, a convenient application, as well as AI help to accomplish this task. The brand is not afraid to implement new developments and follow trends.

The key feature of the coffee shops is the application of the same name, which not only complements the brand, but represents the foundation around which the idea of a modern approach to traditional coffee shops was originally built. Many users prefer Drinkit precisely because of this concept.

The brand strives to make visiting coffee shops convenient and in line with modern times, in which most people prefer comfort, speed, quality, and the ability to combine the world of digital technologies with reality.

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Coffee shop

To a greater extent, Drinkit is oriented toward the new generation, young people, and residents of large cities who actively use digital services in everyday life. The chain’s revenue is closely linked to current trends that allow most purchases to be made online through applications and marketplaces, as well as to the possibility of self-expression and identification achieved through interaction with products, beautiful packaging, and an attractive and unique visual style.

Coffee shop

Thus, Drinkit represents a progressive modern brand in the food service segment, offering users interaction with technologies that act as a factor in improving service quality and creating a unique, more comfortable, and friendly user emotional experience.

Brand Communication Channels

A key part of Drinkit consists of the application, digitalization, and interaction of visitors with modern technologies.

The brand is actively present in the media space, developing social networks and digital platforms, building communication channels with the audience. Up-to-date news and information about promotions, trends, and updates can be found on VKontakte, the Instagram profile, and Telegram channels, which allows visitors to follow new developments in real time.

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For example, Drinkit has a separate Telegram* channel dedicated to business processes, where up-to-date information about revenue and the number of orders, the opening of new locations, plans, as well as invitations to business meetings and interviews with management representatives are published, which influences the PR strategy, increases brand awareness, and forms in consumers the image of a reliable, successful, and in-demand brand.

*The social networks Instagram and Telegram are banned in the Russian Federation. By a court decision dated March 21, 2022, Meta was designated an extremist organization in the Russian Federation.

Also an important element of the communication strategy of Drinkit is participation in joint projects. Visitors are offered products and promotions created within various collaborations, which themselves represent a fairly powerful marketing tool in the modern world, attracting attention, allowing interaction with the audience at different levels, and increasing the relevance and quality of the products offered on the market. For example, within a collaboration with the Russian cosmetics brand The Act, a limited scrub based on Drinkit coffee beans was created, the packaging of which resembles a coffee cup.

Drinkit x The Act

The coffee shop also strives to increase the number of locations and make products as comfortable, close, and accessible as possible for the most frequent visitors, who are young employees of large companies and offices.

Drinkit locations are open in offices of T-Bank, Alfa-Bank, the Lamoda Sport store, residential complexes, and shopping centers, where they function simultaneously as coffee points and relaxation areas, which allows increasing the number of visitors due to permanent employees, making visits to the coffee shop a routine process integrated into the everyday life of the target audience.

Drinkit x TBank // Drinkit x Alfa Bank

A significant place is occupied by the positioning of Drinkit as a company that cares about customers and staff, which increases the brand’s reputation among consumers and employees. The chain attracts young specialists and offers training and preparation courses for work, conducts various internal events and camps, and also strives to increase salaries in order to retain highly qualified specialists.)

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Theoretical Framework

To analyze the communication strategy of the “Drinkit” brand, two theories were used: the theory of possibilities and the theory of symbolic convergence.

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Affordances Theory

Affordance theory was developed by psychologist James J. Gibson within the ecological approach to perception and was later adapted to the analysis of human-computer interaction by Donald Norman. As James Gibson, who developed this theory in 1977, argued, affordances are "possibilities for action," with people perceiving the world "not only in terms of object forms and spatial relationships, but also in terms of possibilities for action" [1]. Donald Norman later adapted this concept to communication within design, explaining that affordances are "possible interactions between an object and its user" [2].

Applying AT to the “Drinkit” brand, we can confidently say that its foundation in innovative technologies and the transformation of physical spaces to accommodate them is consistent with this theory of the valence of objects and their nonverbal communication with the audience.

Symbolic Convergence Theory

This theory, developed by Ernst Bormann, discusses a sense of community or group consciousness that develops within a group through communication, such as stories and jokes. Sharing group fantasies creates symbolic convergence. As Bormann himself notes, "successful speakers" often "give voice to what the listener already knows and accepts," rather than creating cognitive dissonance. [3]

For example, the “Drinkit” coffee shop employs transparent communication and a visual style that don't impose new values ​​on a modern audience, but rather affirm and reinforce those they already understand and accept.

ANALYSIS

Affordances Theory

“Drinkit” is a brand built around a digital app and technology. Affordance theory studies how the environment (physical and digital) prompts users to take action. For “Drinkit”, this is the perfect tool. The app and interface are the brand's foundation; without them, it loses its distinctive stylistic and communication approach. The brand consciously designs the user experience through drink customization, speed of delivery and control.

The “Drinkit” app lets you customize your drink to your preferences: choose the syrup, milk type, and temperature. This innovative coffee shop isn't afraid to embrace new developments and follow trends, including using artificial intelligence for personalization, a feature unmatched by its competitors and allowing it to achieve the highest level of affordability. Through this affordance, the brand conveys a special meaning, which is the foundation of the brand: "everyone can create something personal."